Some time has passed since the team's adventure in Waterdeep. Now Dungeon Master is growing weaker with an unknown ailment, and while thoughts of returning home are never far from their minds, the team must save their mentor and friend. Sailing between planes in their Spelljammer, the party finds themselves on the swashbuckling Sword Coast. With Venger closing in and pirates blocking the way forward, can our heroes cure Dungeon Master before it's too late? Eisner-nominated writer David M. Booher and George Kambadais are back to kick off a massive plane-hopping quest featuring brand-new locations and some very familiar faces never seen in cartoon form!
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